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Jeffrey Morais

AKA Isolated Singularity

I'm a quantum software engineer building cryptographic protocols and algorithmic systems.

About Me

I'm a quantum software engineer and Quantum Software Lead at BTQ Technologies. I hold an M.Sc. in Physics from the University of Victoria and a B.Sc. Honours in Physics from McGill University. My work spans quantum computing, post-quantum cryptography, and distributed systems.

I have experience building production-grade quantum software, from error correction toolkits to blockchain consensus protocols. My approach combines rigorous theoretical foundations with practical engineering, specializing in Python, Qiskit, PennyLane, and modern CI/CD practices.

My Work

I build quantum software and cryptographic systems, specializing in post-quantum protocols, error correction, and distributed consensus architectures. My primary tools are Python, Qiskit, PennyLane, NumPy, and SciPy.

I specialize in quantum error correction, topological data analysis for trust partitioning, and verifiable random number generation using quantum key distribution.

I have worked with research teams across Canada and internationally, contributing to published research and open-source toolkits.

Click here to view the Gallery.

Featured Projects

A selection of quantum computing and cryptography projects.

Léonne — Modular consensus networks for post-quantum blockchain proof with topological trust partitioning.

View Project: github.com

QLDPC — Quantum error correction toolkit with interactive circuit construction and real-time belief propagation decoding.

View Project: github.com

QRiNG — Quantum-blockchain protocol for verifiable random number generation with quantum key distribution.

View Project: github.com

TQNN — Topological quantum neural networks that bypass barren plateau limitations, with CI/CD and interactive GUIs.

View Project: github.com

Quantum Chemistry Eigensolver — Variational quantum eigensolver for molecular chemistry simulations.

View Project: github.com

Bloc Fantôme — Isometric 2.5D creative sandbox in Python/Pygame with 100+ block types, real-time liquid dynamics, dynamic lighting, and weather systems.

View Project: github.com

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